![]() ![]() I've probably spent more time trying to make my game moddable than developing the gameplay. It's not impossible of course, but it requires developing your entire game around the concept. I apologize to all the devs I've silently complained about. Why wouldn't they make customization available to their customers? Wouldn't it help with their sales (if they didn't consider themselves competing with mods)? How hard could it be to make a game more moddable? I used to wonder why many game developers didn't make their games moddable, or made very limited parts of the game moddable. If I do use or create a mod, it's usually to balance the game a certain way, or to improve on or add features to enhance my enjoyability of the game. I don't usually mod games until after I've experienced the vanilla version of the game the way the devs intended. ![]()
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